![]() ![]() The script and crowdmap are maintained here ( ) if you have any issues feel free to message Casimar in-game, create an issue on github, or join us on Discord ( ). Extra information, such as Mudlet version, operating system and ideas for how to solve / implement: Lots of work, probably not started before Mudlet 5.0 release Future developments and tests will need to reach the mobile platforms as well as. Contents 1 Existing mapping scripts 2 Making your own mapping script 2.1 Adding rooms 2.1. Still, the speed and ease of use and adaptability of Mudlet prevails for a great gaming experience. Area name cleanup, compared to base no more "Unnamed areas" Mudlet's mapper is split into two parts for the best compatibility on all MUDs - the display and functions in Mudlet, and a per-MUD Lua script that tracks where you are, allows mapping and provides aliases for using the mapper. The mapper is designed to be MUD-generic - it only provides the display and pathway calculations. Room markings all you would expect from MAP, plus $ for denizen shops, TT for trade terminals, T for Transports and P for PTPs, making finding a room easier if you can't remember the name These are functions that are to be used with the Mudlet Mapper. All transports and PTPs in the voidgate network easily get between different hunting areas Then download the crowdmap by using mconfig crowdmap on You are using it? Update to version 19.1.1 when requested to (by downloading, uninstalling and installing the new mudlet-mapper.xml). trigger file, in which you can find some basic triggers you can perhaps use, and maybe get a more hands-on feel on how things work in mudlet if you are not experienced with it. Not using it yet? Give it a go! It features fast speedwalking, robust room and area search (helps you to find your destination easier), API and events for scripting. Here is a guide on mudlet mapper Here you can download a. The IRE mapping script now supports a Starmourn crowdmap!
0 Comments
Leave a Reply. |